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Task 4 of Project 2 was dedicated toward interactivity within video games. This being to  identify the types of inputs used within games throughout the years and the effects they have on the game-play/player. This, as well as the feedback the players receives depending on the actions they do within the game (feedback loops). Additionally, the creation of a game mechanic within UE. (Displayed within the Project 2 Reflective Journal)

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